Cliffhanger Productions has a combined experience of more than 25 years within the international games industry and holds considerable contacts in Europe, USA, Australia and Japan. To hold the overhead costs as low as possible whilst at the same time staying close to the market, Cliffhanger Productions makes use of its network of agents and specialists in the area of design, marketing, PR and sales.

The team, which has already worked successfully together in leading management positions for one of the largest European independent publishers in the past, has direct contact to publishers and distributors in the three largest markets (Europe, USA, Japan). They also have extensive experience in the licensing of IP from reputable companies such as MGM, Time-Warner and Universal. The members of the team also have successful experience with world-wide hit series such as Diablo, Warcraft, Half-Life and Gothic.

 

MICHAEL PAECK

Michael has been active within the games industry for over 9 years, both in the areas of development as well as publishing. His career began when he opened his own development studio which employed some 27 people where he was responsible not just for the overall management but also the production and design of internal projects. The studio developed 9 titles, the most successful, 'Alien Nations' and 'Neighbours from Hell' sold over 1 million units worldwide and were translated into 14 different languages.

After this Michael moved into the publishing arena joining JoWooD Productions AG as Executive Producer where he was directly responsible for a development budget of over 20 million Euro and the development control up to 12 development projects in parallel including worldwide successes as 'Gothic' and'Spellforce'. It was during these projects that Michael advised and co-ordinated with the JoWooD Board of Management to secure co-financing facilities for ongoing development projects gaining some 8 million Euro for the company.

Michael is responsible for Development/Production and Internal Organisation.

  
JAN WAGNER

Jan has been involved in the industry for almost 20 years with his experience spanning Marketing, PR and Product Management along with Game Design and Producing. He was for Head of Product Management at Vivendi Universal Games running a department of over 40 people and worked on over 100 titles during this time, some of which were the internationally renowned top ten hits as 'Half-Life', 'Warcraft', 'Empire Earth' and 'Diablo'.

During this time at Vivendi he was also responsible for the restructuring of the entire European Community and Support Service where he was chiefly responsible for the planning and implementation of the Community Management service for 'World of Warcraft'.

He then went on to form Primetide, a full service agency for Marketing, PR and Production. H then went on to run the Brand Management/Product Management department at JoWooD before forming Cliffhanger Productions.

Since founding Cliffhanger productions he has worked as a producer for the SpellForce Series (by JoWooD), 7Million (by Koch), Legend (by dtp)  and numerous other titles.

Jan is responsible for the areas of Producing, Design, Product Management and Community Management.