I hope other people will jump in and ask a bunch of questions too! apologies if you've answered any of this elsewhere, feel free to respond to any questions you've already answered with a link if that's easier. I'll do my best to keep this roughly organized by topic. so let's see here...
SETTING
which edition are you basing the game on - I'm assuming 4th, but 3rd doesn't seem impossible. you wouldn't go all the way back to 2....would you?
is the game set in Seattle? if so, any chance for missions that take you out of Seattle? Denver, Chicago and NYC could all make for fun games. is it crazy to hope for different servers hosting different in-game cities?
CHARACTERS
are you planning to have a class based system, or a more free-form character generator? will I have to pick either a mage or a sam, or can I make a mage with wired reflexes and cybereyes if I really want to? (hint: I really want to)
if it's class based, how deep will you go with the classes you include? will we see adepts? if so, adepts of all colors or just physads? will we see riggers? vehicle combat? vehicle combat and drones could be so, so much fun, but I imagine they might also be tricky.
MISSIONS
how long do you expect standard missions to be? how long do you think legwork missions will be? will there be "difficulty" ratings for missions? if so, are we talking about differences in how complicated the missions are to complete, or just combat difficulty (more enemies with more health, etc)
will any team be allowed to tackle any mission, or will there be some missions you can't take depending on your group (too few or too many people, wrong skillset, wrong classes, whatever) will missions have specific solutions, or will there be a few different paths through them?
will there be a persistent storyline?
any chance we'll be able to write our own missions and play them with friends?
THIS FORUM
hey, uh...any chance you guys can install a Tapatalk plugin?

foruming from my phone makes me feel more like I'm living in the future.
that's probably enough for now! thanks for listening, I can't wait to read your responses.