We understand that you can not create a parallel engine/environment for console jocks to battle corporate ICE etc, but you can give them a roll to play in physical encounters - using closeby jackpoints - hacking into camera systems, or gaining other info for mission planning, over-riding security measures, and of course walking away with data as a mission objective, or as a commodity to sell later. The really high end jocks are the ones that would go up against the big-corporate counter-hackers, in the fully sculpted-systems, so np introducing that later, as advanced play.
d* .. so much potential coolness!