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Flying Cars/Bikes: Yes/No/Maybe/Why(not)?
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Topic: Flying Cars/Bikes: Yes/No/Maybe/Why(not)? (Read 336 times)
Stahlseele
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Flying Cars/Bikes: Yes/No/Maybe/Why(not)?
«
on:
February 13, 2012, 11:10:55 pm »
Ok, so i just had a look at this
http://cliffhanger-productions.com/files/gallery/56.jpg
And i can't help but notice flying vehicles in there . .
Please let it be true ._.
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Sangius
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Re: Flying Cars/Bikes: Yes/No/Maybe/Why(not)?
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Reply #1 on:
February 14, 2012, 09:46:08 am »
Hum - interesting. There's a bit too many of them to be just random helicopter-cabs ...
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Stahlseele
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Re: Flying Cars/Bikes: Yes/No/Maybe/Why(not)?
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Reply #2 on:
February 14, 2012, 02:09:11 pm »
that's what i was thinkering too . .
but prime is probably going to jump in any time now and tell us it's artistic license/freedom i'm afraid ._.
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Sangius
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Re: Flying Cars/Bikes: Yes/No/Maybe/Why(not)?
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Reply #3 on:
February 14, 2012, 05:23:09 pm »
Probably
SR's not star wars!
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Stahlseele
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Re: Flying Cars/Bikes: Yes/No/Maybe/Why(not)?
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Reply #4 on:
February 14, 2012, 09:35:06 pm »
But flying cars and bikes are cool . . And Rule of cool trumps all!
Also, we are this close to hover boards in SR . .
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primetide
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Re: Flying Cars/Bikes: Yes/No/Maybe/Why(not)?
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Reply #5 on:
February 15, 2012, 09:46:34 pm »
the problem here is, that even if they were there...we don't have vehicle combat in initially...or we wouldn need biiig ass maps to play in.
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Stahlseele
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Re: Flying Cars/Bikes: Yes/No/Maybe/Why(not)?
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Reply #6 on:
February 15, 2012, 11:41:20 pm »
Ack, right, there is that . .
what about the mag-lev/hover-Cars/Busses/trains from the old syndicate games though? O.o
That's an idea for making the world a bit more dynamic and dangerous/usefull . .
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primetide
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Re: Flying Cars/Bikes: Yes/No/Maybe/Why(not)?
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Reply #7 on:
February 19, 2012, 12:01:27 pm »
fast moving large objects in turn based are actually really hard - if everybody else moves at a slower pace. Imagine you can move 10 squares and the approaching train moves say 100...you didn't even see it when you climbed on the tracks, now it is the train's turn...whoops...
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Stahlseele
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Re: Flying Cars/Bikes: Yes/No/Maybe/Why(not)?
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Reply #8 on:
February 19, 2012, 01:17:43 pm »
*nods*
Darvinism works.
If you climb onto train tracks, you make sure to know the time the next train is due before hand!
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Flying Cars/Bikes: Yes/No/Maybe/Why(not)?