Hello!
Foremost: I was thrilled to learn of this project and by reading the first newsletter on it. I have been playing SR for over a decade of my life now and I was actually already considering to develop a browser-game evolving around hacking in the SR-setting myself. I am more than happy to hear that now, I can remove this item from my to-do list

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After reading through the first newsletter, there still were some questions open to me tho:
1. Will this game be free-to-play, will there be an one-time fee, or will there be monthly fees / some other sort of payment required?
2. Will you use the time-management method of the original and the players will be taking turns (my favorite!) or are you trying to use a realtime implementation? If so (please not ...) will there be an option to pause? If you use the original: Will there be an option to limit the time a player has to decide on an action?
3. I already read on the forums that you are not planning to use a class system (yays), however I am not yet sure whether you mentioned yet how many options people will have to create their chars: will there be Infected? AIs? Technomancer? SURGE?
4. Last, but not least, at least not for me: is there any way to work together with you guys? I think there could be quite a few players who'd be willing to pitch in as beta-testers, as community managers (moderators) and/or work with the localisation of the game, if there are any plans to provide some.
I forced myself to refrain myself as much as possible. Thanks for reading through the posting - I am sure that I will come up with a zillion more questions on the long term. Might it be a good idea to create a F.A.Q. or simply a collection of all Q/As from this forums by the way?
Best,
Sangius